Changes for other compilers
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parent
3a25d4bf26
commit
fedfa861b6
12
main.cpp
12
main.cpp
@ -38,6 +38,8 @@ public:
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// TODO: If Swap is implemented with std::swap instead of deleting the current object, this should not be done!
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// However, that would mean that the old object can stay in memory unnecessarily long (until 'other' goes out of scope)
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other.object = nullptr;
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return *this;
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}
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/// Destructor
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@ -136,7 +138,7 @@ void customTestObjectDeleter(TestObject *object) {
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int main() {
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{
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std::cout << "Constructing first pointer" << std::endl;
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UniquePtr pointer = UniquePtr<TestObject>(new TestObject());
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UniquePtr<TestObject> pointer = UniquePtr<TestObject>(new TestObject());
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std::cout << "Calling test print via pointer if it bools to true" << std::endl;
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if (pointer) {
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@ -147,10 +149,10 @@ int main() {
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pointer.Swap(new TestObject());
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std::cout << "Move assigning new pointer" << std::endl;
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UniquePtr pointer2 = UniquePtr<TestObject>(std::move(pointer));
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UniquePtr<TestObject> pointer2 = UniquePtr<TestObject>(std::move(pointer));
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std::cout << "Constructing pointer with custom deleter" << std::endl;
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UniquePtr pointer3 = UniquePtr<TestObject>(new TestObject(), customTestObjectDeleter);
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UniquePtr<TestObject> pointer3 = UniquePtr<TestObject>(new TestObject(), customTestObjectDeleter);
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std::cout << "Resetting that pointer" << std::endl;
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pointer3.Reset();
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@ -160,8 +162,8 @@ int main() {
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}
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std::cout << "Moving into a pointer which already has an object" << std::endl;
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UniquePtr pointer4 = UniquePtr(new TestObject());
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UniquePtr pointer5 = UniquePtr(new TestObject());
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UniquePtr<TestObject> pointer4 = UniquePtr<TestObject>(new TestObject());
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UniquePtr<TestObject> pointer5 = UniquePtr<TestObject>(new TestObject());
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pointer4 = std::move(pointer5);
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}
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