retrace/Characters/Player/PillTaker.gd

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GDScript3
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extends Spatial
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var _animation: AnimationPlayer
func _ready():
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_animation = get_parent().get_node("PillAnimationPlayer") as AnimationPlayer
assert(null != _animation)
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func _process(delta):
# Taking a pill
if Input.is_action_just_pressed("take_pill"):
Pills.take_pill()
#Logger.info("Player took a pill, new level: %s" % [Pills.get_round_level()])
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_animation.play("PillTaking")