retrace/Level/Labyrinth/LabyrinthCorridorMasked.tscn

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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Resources/Models/LabyrinthCorridorSolid.obj" type="ArrayMesh" id=2]
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[node name="LabyrinthCorridorMasked" type="Spatial"]
[node name="TrueMesh" type="MeshInstance" parent="."]
mesh = ExtResource( 1 )
material/0 = SubResource( 1 )
[node name="StaticBody" type="StaticBody" parent="TrueMesh"]
[node name="CollisionShape" type="CollisionShape" parent="TrueMesh/StaticBody"]
shape = SubResource( 2 )
[node name="MaskedMesh" type="MeshInstance" parent="."]
layers = 2
mesh = ExtResource( 2 )
material/0 = SubResource( 1 )
[node name="StaticBody" type="StaticBody" parent="MaskedMesh"]
collision_layer = 2
collision_mask = 2
[node name="CollisionShape" type="CollisionShape" parent="MaskedMesh/StaticBody"]
shape = SubResource( 3 )