bodypartfighter/default_env.tres

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2020-02-02 11:57:24 +01:00
[gd_resource type="Environment" format=2]
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[resource]
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ambient_light_color = Color( 0.203922, 0.231373, 0.329412, 1 )
tonemap_mode = 2
tonemap_exposure = 0.6
tonemap_white = 1.5