ecsgame/ECS/Components/LODObjMesh.h

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2020-01-15 12:06:20 +01:00
//
// Created by karl on 15.01.20.
//
#ifndef ECSGAME_LODOBJMESH_H
#define ECSGAME_LODOBJMESH_H
#include <utility>
#include <vector>
#include "ObjMesh.h"
struct LODObjMesh {
explicit LODObjMesh(std::vector<ObjMesh> meshes) : meshes(std::move(meshes)) {}
std::vector<ObjMesh> meshes;
};
#endif //ECSGAME_LODOBJMESH_H