16 lines
334 B
C
16 lines
334 B
C
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//
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// Created by karl on 15.01.20.
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//
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#ifndef ECSGAME_SINEANIMATION_H
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#define ECSGAME_SINEANIMATION_H
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struct SineAnimation {
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SineAnimation(const glm::vec3 &maxDistance, float speedScale) : maxDistance(maxDistance), speedScale(speedScale) {}
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glm::vec3 maxDistance;
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float speedScale;
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};
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#endif //ECSGAME_SINEANIMATION_H
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